Card TypeSpell
Energy Cost6
Power Cost3
Might0
DomainOrder
Card EffectACTION (Play on your turn or in showdowns.)
Give friendly units +5 Might this turn.
F...
Card TypeUnit
Energy Cost7
Power Cost2
Might7
DomainChaos
TagDragon;Mount Targon
Card EffectWhen you play me, choose an opponent. They reveal their hand. Choose...
Card TypeUnit
Energy Cost2
Power Cost0
Might2
DomainOrder
TagPoro
Card EffectASSAULT (+1 Might while I'm an attacker.)
Flavor TextDon't worry, they love ...
Card TypeChampion Unit
Energy Cost4
Power Cost1
Might5
DomainOrder
TagIonia;Sett
Card EffectTANK (I must be assigned combat damage first.)
I get +1 might for ea...
Card TypeSignature Spell
Energy Cost2
Power Cost1
Might0
DomainMind;Order
TagViktor
Card EffectREACTION (Play any time, even before spells and abilities resolve...
Card TypeGear
Energy Cost3
Power Cost0
Might0
DomainBody
Card EffectWhen you ready a friendly unit, give it +1 Might this turn.
Flavor TextIt's the best pl...
Card TypeSpell
Energy Cost2
Power Cost1
Might0
DomainBody
Card EffectREACTION (Play any time, even before spells and abilities resolve.)
Deal 2 to all enemy unit...
Card TypeChampion Unit
Energy Cost5
Power Cost1
Might5
DomainFury
TagNoxus;Darius;Trifarian
Card EffectWhen you play your second card in a turn, give me +2 Migh...
Card TypeGear
Energy Cost9
Power Cost2
Might0
DomainBody
Card EffectAt the end of your turn, reveal cards from the top of your Main Deck until you reveal a unit....
Card TypeChampion Unit
Energy Cost6
Power Cost1
Might6
DomainOrder
TagNoxus;Darius;Trifarian
Card EffectLEGION - When you play me, ready me. (Get the effect if ...
Card TypeChampion Unit
Energy Cost4
Power Cost1
Might2
DomainFury
TagDemacia;Vayne
Card EffectASSAULT 3 (+3 Might while I'm an attacker.)
If an opponent control...
Card TypeSpell
Energy Cost6
Power Cost1
Might0
DomainMind
Card EffectDraw 4.
Flavor TextSee the dreams of a thousand tomorrows, and at such a low price!
Card TypeSpell
Energy Cost3
Power Cost0
Might0
DomainMind
Card EffectHIDDEN (Hide now for 1 Rune to react with later for 0.)
ACTION (Play on your turn or in show...
Card TypeChampion Unit
Energy Cost5
Power Cost1
Might5
DomainBody
TagBilgewater;Miss Fortune;Pirate
Card EffectACCELERATE (You may pay 1 body as an additional c...
Card TypeGear
Energy Cost3
Power Cost0
Might0
DomainOrder
Card Effect1 order exhaust: Kill a friendly unit. Look at the top 5 cards of your Main Deck. You may pl...
Card TypeSpell
Energy Cost3
Power Cost1
Might0
DomainFury
Card EffectACTION (Play on your turn or in showdowns.)
Deal 4 to a unit at a battlefield. Draw 1.
...
Card TypeUnit
Energy Cost4
Power Cost0
Might4
DomainOrder
TagDemacia;Fiora
Card EffectWhile I'm MIGHTY, I have DEFLECT, GANKING and SHIELD. (I'm Mighty while I ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '